Game Art Case Studies

Date Published:

Time Read:

5 Min Read

Spyke Games Case Study

Game Art Case Studies

Selected game illustration work: characters, UI-facing art, and style frames built for production, not only for a portfolio shot.

The first case here is a study for Spyke Games. It follows the brief into usable game art — clear shapes, readable color, and a look that can hold across screens and assets. I am adding more studio cases to this page as they are ready to show.

Spyke Games case study:
https://www.behance.net/gallery/240746195/Case-Study-for-Spyke-Games

Let’s work

Available for children’s books, character design, and printed work. Write to me or follow the work in progress.

© Illustration for books, games, and print

2027 Versatile illustrator

İlker Cihan

Let’s work

Available for children’s books, character design, and printed work. Write to me or follow the work in progress.

© Illustration for books, games, and print

2027 Versatile illustrator

İlker Cihan

Game Art Case Studies

Date Published:

Time Read:

5 Min Read

Spyke Games Case Study

Game Art Case Studies

Selected game illustration work: characters, UI-facing art, and style frames built for production, not only for a portfolio shot.

The first case here is a study for Spyke Games. It follows the brief into usable game art — clear shapes, readable color, and a look that can hold across screens and assets. I am adding more studio cases to this page as they are ready to show.

Spyke Games case study:
https://www.behance.net/gallery/240746195/Case-Study-for-Spyke-Games

Let’s work

Available for children’s books, character design, and printed work. Write to me or follow the work in progress.

© Illustration for books, games, and print

2027 Versatile illustrator

İlker Cihan

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