Game Art Case Studies
Date Published:
Time Read:
5 Min Read

Game Art Case Studies
Selected game illustration work: characters, UI-facing art, and style frames built for production, not only for a portfolio shot.
The first case here is a study for Spyke Games. It follows the brief into usable game art — clear shapes, readable color, and a look that can hold across screens and assets. I am adding more studio cases to this page as they are ready to show.
Spyke Games case study:
https://www.behance.net/gallery/240746195/Case-Study-for-Spyke-Games
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Game Art Case Studies
Date Published:
Time Read:
5 Min Read

Game Art Case Studies
Selected game illustration work: characters, UI-facing art, and style frames built for production, not only for a portfolio shot.
The first case here is a study for Spyke Games. It follows the brief into usable game art — clear shapes, readable color, and a look that can hold across screens and assets. I am adding more studio cases to this page as they are ready to show.
Spyke Games case study:
https://www.behance.net/gallery/240746195/Case-Study-for-Spyke-Games
Related Resource
Previous Resource
More Resource



